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  Game Design Portfolio
  Formula 1 Sprint   SwimRace   Pull My Finger  
  Vector Blaster 3D   Bin Jumper   Minesweeper  
  Network Nazi   PingPong   Penalty Shootout  
  Talivan Launch   Camera Killer 2   Driving Games  
  Caravan Toss   Fruit Slot Machine   Snowman Skiiing  
  Stop Bird Flu   Parking Game   Basketball Keep Up  
  Fat Santa Game   Scratchcards   Memory Game  
  Greedy Banker Game   Wheel of Fortune   Wire Buzzer  

The games shown above are only a selection of the 50+ brandable Flash games available from Galaxy Graphics.

Full list of brandable games

Flash Game Hi-score tables

Many of the games developed by Galaxy Graphics include a hi-score table. Hi-score tables are an effective way of making a game more viral - people want to come back to see if they're still top, and they also want to send the game to a friend, to see if they can beat them. However, Flash cannot handle hi-scores alone. It needs help in the form of a database and a server-side scripting language. A simplified hi-score procedure is below:

Sending and storing the scores

  1. User plays game, gets a score, inputs name and clicks "send" (all within Flash)
  2. When Send is clicked, Flash sends the name, score etc to an external script which processes this information into a database held on the server. This script can be written in PHP, ASP, Coldfusion etc. PHP and ASP are by far the most common, so it is neccessary that your (or your clients) server have both the ability to run a scripting language, and the ability to store and read/write to a database.
  3. For all the actions in step 2, you will need the services of a web developer skilled in databases and the language that your server supports. If this language is PHP and the server supports a MySQL database, then Galaxy Graphics can assist with this. If you intend for a web developer to handle this part of the job, Galaxy Graphics can provide a technical PDF file detailing exactly how it all works.
  4. The processing script can also do various checks on the validity of the score, to help ensure against cheating. This is essential if you are offering a prize for the top score. The details of how this works are also contained within the technical PDF file mentioned in step 3. Be aware that no anti-cheat method will be 100% perfect. Anything can be broken if someone is determined enough, like the DVD copy protection for example. The most cost effective method to validate scores is by using MD5 encryption.
    Read more on MD5 encryption.
  5. If you want to capture other information such as email, phone etc, then any of the games can be modified to include extra fields to capture these.

Retrieving and displaying the scores

There are two ways you might wish to display the scores

  1. In a HTML page. Your web developer can set up a page to pick out the top scores from the database This is by far the easiest option, and gives you a lot of options for controlling the design of the page and the display of the scores. Click here for example of how this can look.
  2. From within Flash itself. Your web developer can write a script to output the top 20 (for example) as an XML file. Flash can import this file and display the contents from within the game. The wire buzzer game uses this method and can be seen here.

If you do not have these faclilities available

Galaxy Graphics are also able to offer hosting of the game, hosting of the scoretable or both. This could allow you to link to the game on our servers, or have the game on your site store it's scoretable database on our servers, saving you the time and hassle of setting it up locally. No server side scripting is needed on your own website. Please ask about hosted gaming if this service is of interest.

Further Information :-

Flash Game Licensing FAQ - your questions answered

Flash Game Licensing Terms & Conditions

 
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